#include #include #include #include #include "byte.h" #include "ip.h" #include "socket_if.h" /** @file socket_recv.c @author djb, fefe @source ucspi-tcp6 @brief setup receiving socket */ int socket_recv(int s, char *buf, unsigned int len, char ip[16], uint16 *port, uint32 *scope_id) { struct sockaddr_in6 sa; unsigned int dummy = sizeof(sa); int r; byte_zero(&sa, dummy); r = recvfrom(s, buf, len, 0, (struct sockaddr *)&sa, &dummy); if (r == -1) return -1; if (sa.sin6_family == AF_INET) { struct sockaddr_in *sa4 = (struct sockaddr_in *)&sa; byte_copy(ip, 12, V4mappedprefix); byte_copy(ip + 12, 4, (char *)&sa4->sin_addr); uint16_unpack_big((char *)&sa4->sin_port, port); if (scope_id) *scope_id = 0; } else { byte_copy(ip, 16, (char *)&sa.sin6_addr); uint16_unpack_big((char *)&sa.sin6_port, port); if (scope_id) *scope_id = sa.sin6_scope_id; } return r; }