#include #include #include #include #include "byte.h" #include "ip.h" #include "socket_if.h" /** @file socket_send.c @author djb, fefe, feh @source ucspi-tcp6 @brief setup sending socket */ int socket_send4(int s, const char *buf, unsigned int len, const char ip[4], uint16 port) { struct sockaddr_in sa; byte_zero(&sa, sizeof(sa)); sa.sin_family = AF_INET; uint16_pack_big((char *)&sa.sin_port, port); byte_copy((char *)&sa.sin_addr, 4, ip); return sendto(s, buf, len, 0, (struct sockaddr *)&sa, sizeof(sa)); } int socket_send6( int s, const char *buf, unsigned int len, const char ip[16], uint16 port, uint32 scope_id) { struct sockaddr_in6 sa; byte_zero(&sa, sizeof(sa)); sa.sin6_family = AF_INET6; sa.sin6_scope_id = scope_id; uint16_pack_big((char *)&sa.sin6_port, port); byte_copy((char *)&sa.sin6_addr, 16, ip); return sendto(s, buf, len, 0, (struct sockaddr *)&sa, sizeof(sa)); } int socket_send( int s, const char *buf, unsigned int len, const char ip[16], uint16 port, uint32 scope_id) { if (ip6_isv4mapped(ip)) return socket_send4(s, buf, len, ip + 12, port); else return socket_send6(s, buf, len, ip, port, scope_id); } int socket_broadcast4(int s, const char *buf, unsigned int len, uint16 port) { struct sockaddr_in sa; byte_zero(&sa, sizeof(sa)); sa.sin_family = AF_INET; uint16_pack_big((char *)&sa.sin_port, port); byte_copy((char *)&sa.sin_addr, 4, V4broadcast); return sendto(s, buf, len, 0, (struct sockaddr *)&sa, sizeof(sa)); }